September292007

Gin Rummy Glossary #1

Glossary of Gin Rummy Terms, Part 1

 

Bonus – If you win a hand, you get a bonus of 25 points. This is your bonus

Count – The sum of the value of your deadwood. Dont forget, that you can add some of your deadwood to your opponents melds, after he knocked.

Cut - After the shuffle, the other palyer can separate the deck into two packets and change their order.

Deal – To  shuffle and give cards to the players.

Discard – After picking a card, you have discard another one to get down to ten cards again. This card goes face up on top of the Discard Pile.

Discard Pile – The pile of cards with the discarded cards. You have to choose between picking a card of the stock or the card on top of the Dicard Pile. 

Face Card – Any King, Queen, or Jack.

Game – The succession of hands ending when one of the players has scored the required number of points, usually 100 in online games.

Gin – If you can meld all 10 cards.

Hand – The 10 cards you are holding.

Knock – To announce that you got to a score of 10 or below, you knoch

Knocking count – The maximum unmelded count with which a player may knock. Same as knocking point or knocking card.

Lay-Off – After a knock, the non-knocker lays his suiting cards to any of the knocker’s sets. There is no laying off when a player has gone gin.

Meld – Three or more cards either of the same rank or in a sequence of the same suit.


No Brainer – A hand that can be knocked extremly fast, which even the worst player will win ;)

Reducer – Any low card picked to reduce the count value in a hand.

Sequence – Three or more cards of the same suit in consecutive order.

Shuffle – To randomize the order of the cards before dealing.

Stock – The unused rest of the deck

Underknock – Having a lower count than the count of the opponent who has knocked.

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